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UE1:UPakIntermissionCam (RTNP)

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RTNP Object >> Actor >> Pawn >> ScriptedPawn >> UPakIntermissionCam
Package: 
UPak

UPakIntermissionCam.

Properties[edit]

GoHere[edit]

Type: PathNode


Default values[edit]

Property Value
BaseEyeHeight 14.0

Events[edit]

PostBeginPlay[edit]

event PostBeginPlay ()

Overrides: Pawn.PostBeginPlay


States[edit]

Moving[edit]

Modifiers: auto

Ignores: Bump, TakeDamage, Touch

Moving.BeginState[edit]

event BeginState ()

Overrides: Object.BeginState (global)


Moving.GetDestination[edit]

function GetDestination ()