Always snap to grid
UE1:UWindowButton (U1)
From Unreal Wiki, The Unreal Engine Documentation Site
Object >> UWindowBase >> UWindowWindow >> UWindowDialogControl >> UWindowButton |
Contents
- Package:
- UWindow
- Direct subclasses:
- UBrowserBrowserButton, UWindowCheckbox, UWindowComboButton, UWindowFrameCloseBox, UWindowSBDownButton, UWindowSBLeftButton, UWindowSBRightButton, UWindowSBUpButton, UWindowTabControlLeftButton, UWindowTabControlRightButton
- This class in other games:
- RTNP, UT
This is an auto-generated page and may need human attention. Please remove the {{autogenerated}} tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
UWindowButton - A button
Properties[edit]
bDisabled[edit]
Type: bool
bStretched[edit]
Type: bool
bUseRegion[edit]
Type: bool
DisabledRegion[edit]
Type: UWindowBase.Region
DisabledTexture[edit]
Type: Texture
DownRegion[edit]
Type: UWindowBase.Region
DownSound[edit]
Type: Sound
DownTexture[edit]
Type: Texture
ImageX[edit]
Type: float
ImageY[edit]
Type: float
OverRegion[edit]
Type: UWindowBase.Region
OverSound[edit]
Type: Sound
OverTexture[edit]
Type: Texture
RegionScale[edit]
Type: float
ToolTipString[edit]
Type: string
UpRegion[edit]
Type: UWindowBase.Region
UpTexture[edit]
Type: Texture
Instance functions[edit]
BeforePaint[edit]
Overrides: UWindowDialogControl.BeforePaint
Click[edit]
Overrides: UWindowWindow.Click
Created[edit]
function Created ()
Overrides: UWindowDialogControl.Created
DoubleClick[edit]
Overrides: UWindowWindow.DoubleClick
KeyDown[edit]
Overrides: UWindowDialogControl.KeyDown
MClick[edit]
Overrides: UWindowWindow.MClick
MouseEnter[edit]
function MouseEnter ()
Overrides: UWindowDialogControl.MouseEnter
MouseLeave[edit]
function MouseLeave ()
Overrides: UWindowDialogControl.MouseLeave
Paint[edit]
Overrides: UWindowWindow.Paint
RClick[edit]
Overrides: UWindowWindow.RClick