I love the smell of UnrealEd crashing in the morning. – tarquin

UE1:UWindowVScrollBar (U1)

From Unreal Wiki, The Unreal Engine Documentation Site
Revision as of 09:10, 17 May 2008 by Wormbo (Talk | contribs) (Auto-generated page)

(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to: navigation, search
U1 Object >> UWindowBase >> UWindowWindow >> UWindowVScrollBar
Package: 
UWindow
This class in other games:
RTNP, UT

UWindowVScrollBar - A vertical scrollbar

Properties[edit]

bDisabled[edit]

Type: bool


bDragging[edit]

Type: bool


DownButton[edit]

Type: UWindowSBDownButton


DragY[edit]

Type: float


MaxPos[edit]

Type: float


MaxVisible[edit]

Type: float


MinPos[edit]

Type: float


NextClickTime[edit]

Type: float


Pos[edit]

Type: float

offset to WinTop

ScrollAmount[edit]

Type: float


ThumbHeight[edit]

Type: float


ThumbStart[edit]

Type: float


UpButton[edit]

Type: UWindowSBUpButton


Instance functions[edit]

BeforePaint[edit]

function BeforePaint (Canvas C, float X, float Y)

Overrides: UWindowWindow.BeforePaint


CheckRange[edit]

function CheckRange ()


Created[edit]

function Created ()

Overrides: UWindowWindow.Created


LMouseDown[edit]

function LMouseDown (float X, float Y)

Overrides: UWindowWindow.LMouseDown


MouseMove[edit]

function MouseMove (float X, float Y)

Overrides: UWindowWindow.MouseMove


Paint[edit]

function Paint (Canvas C, float X, float Y)

Overrides: UWindowWindow.Paint


Scroll[edit]

function Scroll (float Delta)


SetRange[edit]

function SetRange (float NewMinPos, float NewMaxPos, float NewMaxVisible, optional float NewScrollAmount)


Show[edit]

function Show (float P)


Tick[edit]

function Tick (float Delta)

Overrides: UWindowWindow.Tick