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UE1:UdpServerQuery (RTNP)
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Object >> Actor >> Info >> InternetInfo >> InternetLink >> UdpLink >> UdpServerQuery |
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UdpServerQuery
Version: 1.5
This query server is compliant with the GameSpy Uplink Specification. The specification is available at http://www.gamespy.com/developer and might be of use to progammers who are writing or maintaining their own stat gathering/game querying software.
Note: Currently, SendText returns false if successful.
Full documentation on this class is available at http://unreal.epicgames.com/
Properties[edit]
Property group 'UdpServerQuery'[edit]
QueryName[edit]
Type: name
Name to set this object's Tag to.
Default value: 'MasterUplink'
Internal variables[edit]
CurrentQueryNum[edit]
Type: int
Query ID Number.
GameName[edit]
Type: string
Modifiers: globalconfig
Default value: "unreal"
Functions[edit]
Events[edit]
PostBeginPlay[edit]
event PostBeginPlay ()
Overrides: Actor.PostBeginPlay
PreBeginPlay[edit]
event PreBeginPlay ()
Overrides: Actor.PreBeginPlay
ReceivedText[edit]
event ReceivedText (InternetLink.IpAddr Addr, string Text)
Overrides: UdpLink.ReceivedText
Other instance functions[edit]
GetBasic[edit]
function string GetBasic ()
GetGameProperty[edit]
GetInfo[edit]
function string GetInfo ()
GetLevelProperty[edit]
GetPlayer[edit]
GetPlayerProperty[edit]
GetRules[edit]
function string GetRules ()
ParseNextQuery[edit]
function bool ParseNextQuery (string Query, out string QueryType, out string QueryValue, out string QueryRest, out string FinalPacket)
ParseQuery[edit]
function string ParseQuery (InternetLink.IpAddr Addr, coerce string Query, int QueryNum, out int PacketNum)
SendPlayers[edit]
function bool SendPlayers (InternetLink.IpAddr Addr, int QueryNum, out int PacketNum, string FinalPacket)
SendQueryPacket[edit]
function bool SendQueryPacket (InternetLink.IpAddr Addr, coerce string SendString, int QueryNum, int PacketNum, string FinalPacket)