Once I get that upgrade to 36-hour days, I will tackle that. – Mychaeel
UE1:UnrealChooseGameMenu (U1)
From Unreal Wiki, The Unreal Engine Documentation Site
Object >> Actor >> Menu >> UnrealMenu >> UnrealLongMenu >> UnrealChooseGameMenu |
- Package:
- UnrealShare
- This class in other games:
- RTNP, UT
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UnrealChooseGameMenu finds all the single player game types (using the .int files) then allows the player to choose one (if there is only one, this menu never displays)
Properties
Property group 'UnrealChooseGameMenu'
GameNames
Type: string
Array size: 20
Modifiers: config
StartMaps
Type: string
Array size: 20
Modifiers: config
Default values
Property | Value |
---|---|
HelpMessage[1] | "Choose which game to play." |
HelpMessage[10] | "Choose which game to play." |
HelpMessage[11] | "Choose which game to play." |
HelpMessage[12] | "Choose which game to play." |
HelpMessage[13] | "Choose which game to play." |
HelpMessage[14] | "Choose which game to play." |
HelpMessage[15] | "Choose which game to play." |
HelpMessage[16] | "Choose which game to play." |
HelpMessage[17] | "Choose which game to play." |
HelpMessage[18] | "Choose which game to play." |
HelpMessage[19] | "Choose which game to play." |
HelpMessage[2] | "Choose which game to play." |
HelpMessage[3] | "Choose which game to play." |
HelpMessage[4] | "Choose which game to play." |
HelpMessage[5] | "Choose which game to play." |
HelpMessage[6] | "Choose which game to play." |
HelpMessage[7] | "Choose which game to play." |
HelpMessage[8] | "Choose which game to play." |
HelpMessage[9] | "Choose which game to play." |
MenuTitle | "CHOOSE GAME" |
Functions
Events
PostBeginPlay
event PostBeginPlay ()
Overrides: Actor.PostBeginPlay
Other instance functions
DrawMenu
function DrawMenu (Canvas Canvas)
Overrides: UnrealLongMenu.DrawMenu
ProcessSelection
function bool ProcessSelection ()
Overrides: Menu.ProcessSelection