Worst-case scenario: the UEd Goblin wipes the map and burns down your house.
UE1:UnrealGameMenu (RTNP)
From Unreal Wiki, The Unreal Engine Documentation Site
Object >> Actor >> Menu >> UnrealMenu >> UnrealLongMenu >> UnrealGameMenu |
- Package:
- UnrealShare
- Direct subclasses:
- UPakGameMenu, UnrealNewGameMenu
- This class in other games:
- U1, UT
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UnrealGameMenu
Default values[edit]
Property | Value |
---|---|
HelpMessage[1] | "Hit enter to save the current game." |
HelpMessage[2] | "Hit enter to load a saved game." |
HelpMessage[3] | "Select a difficulty level, and start a new game." |
HelpMessage[4] | "Hit enter to modify game options. Note that you cannot do this if you are playing in a multiplayer game." |
HelpMessage[5] | "DeathMatch against Bots." |
MenuLength | 5 |
MenuList[1] | "SAVE GAME" |
MenuList[2] | "LOAD GAME" |
MenuList[3] | "NEW GAME" |
MenuList[4] | "GAME OPTIONS" |
MenuList[5] | "BOTMATCH" |
Instance functions[edit]
DrawMenu[edit]
function DrawMenu (Canvas Canvas)
Overrides: UnrealLongMenu.DrawMenu
ProcessSelection[edit]
function bool ProcessSelection ()
Overrides: Menu.ProcessSelection
SaveConfigs[edit]
function SaveConfigs ()
Overrides: Menu.SaveConfigs