The three virtues of a programmer: Laziness, Impatience, and Hubris. – Larry Wall

UE1:UnrealJoinGameMenu (RTNP)

From Unreal Wiki, The Unreal Engine Documentation Site
Jump to: navigation, search
RTNP Object >> Actor >> Menu >> UnrealMenu >> UnrealLongMenu >> UnrealJoinGameMenu
Package: 
UnrealShare
This class in other games:
U1, UT

UnrealJoinGameMenu

Properties

FastInternetOption

Type: string

Modifiers: localized


Default value: " Fast Internet (ISDN, cable modem)"

InternetOption

Type: string

Modifiers: localized


Default value: " Internet (28.8 - 56K)"

LANOption

Type: string

Modifiers: localized


Default value: " LAN"

LastServer

Type: string


OldLastServer

Type: string


Default values

Property Value
HelpMessage[1] "Listen for local servers"
HelpMessage[2] "Choose a server from a list of favorites"
HelpMessage[3] "Hit enter to type in a server address. Hit enter again to go to this server."
HelpMessage[4] "Set networking speed."
HelpMessage[5] "Open GameSpy Lite"
MenuLength 5
MenuList[1] "Find Local Servers"
MenuList[2] "Choose From Favorites"
MenuList[3] "Open"
MenuList[4] "Net Speed"
MenuList[5] "Go to the Unreal server list"
MenuTitle "JOIN GAME"

Functions

Events

PostBeginPlay

event PostBeginPlay ()

Overrides: Actor.PostBeginPlay


Other instance functions

DrawMenu

function DrawMenu (Canvas Canvas)

Overrides: UnrealLongMenu.DrawMenu


ProcessLeft

function bool ProcessLeft ()

Overrides: Menu.ProcessLeft


ProcessMenuEscape

function ProcessMenuEscape ()

Overrides: Menu.ProcessMenuEscape


ProcessMenuInput

function ProcessMenuInput (coerce string InputString)

Overrides: Menu.ProcessMenuInput


ProcessMenuUpdate

function ProcessMenuUpdate (coerce string InputString)

Overrides: Menu.ProcessMenuUpdate


ProcessRight

function bool ProcessRight ()

Overrides: Menu.ProcessRight


ProcessSelection

function bool ProcessSelection ()

Overrides: Menu.ProcessSelection


SaveConfigs

function SaveConfigs ()

Overrides: Menu.SaveConfigs


StepSize

function int StepSize ()