My program doesn't have bugs. It just develops random features.

UE1:UnrealLoadMenu (RTNP)

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RTNP Object >> Actor >> Menu >> UnrealMenu >> UnrealLongMenu >> UnrealSlotMenu >> UnrealLoadMenu
Package: 
UnrealShare
This class in other games:
U1, UT

UnrealLoadMenu

Properties[edit]

Property group 'UnrealLoadMenu'[edit]

RestartString[edit]

Type: string

Modifiers: localized


Default value: "Restart "

Default values[edit]

Property Value
MenuLength 10
MenuTitle "LOAD GAME"

Instance functions[edit]

DrawMenu[edit]

function DrawMenu (Canvas Canvas)

Overrides: UnrealLongMenu.DrawMenu


DrawSlots[edit]

function DrawSlots (Canvas Canvas)

Overrides: UnrealSlotMenu.DrawSlots


ProcessSelection[edit]

function bool ProcessSelection ()

Overrides: Menu.ProcessSelection


States[edit]

LoadGame[edit]

LoadGame.MenuProcessInput[edit]

function MenuProcessInput (byte KeyNum, byte ActionNum)

Overrides: Menu.MenuProcessInput (global)


Restart[edit]

Restart.MenuProcessInput[edit]

function MenuProcessInput (byte KeyNum, byte ActionNum)

Overrides: Menu.MenuProcessInput (global)