Once I get that upgrade to 36-hour days, I will tackle that. – Mychaeel

UE1:UnrealTeamScoreBoard (RTNP)

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RTNP Object >> Actor >> Info >> ScoreBoard >> UnrealScoreBoard >> UnrealTeamScoreBoard
Package: 
UnrealShare
This class in other games:
U1, UT

UnrealTeamScoreBoard

Properties[edit]

Property group 'UnrealTeamScoreBoard'[edit]

AltTeamColor[edit]

Type: Object.Color

Array size: 4


Default value, index 0:

Member Value
R 200

Default value, index 1:

Member Value
B 187
G 94

Default value, index 2:

Member Value
G 128

Default value, index 3:

Member Value
B 128
G 255
R 255

TeamColor[edit]

Type: Object.Color

Array size: 4


Default value, index 0:

Member Value
R 255

Default value, index 1:

Member Value
B 255
G 128

Default value, index 2:

Member Value
G 255

Default value, index 3:

Member Value
G 255
R 255

Internal variables[edit]

PlayerCounts[edit]

Type: int

Array size: 4


TeamName[edit]

Type: string

Array size: 4

Modifiers: localized


Default value, index 0: "Red Team: "

Default value, index 1: "Blue Team: "

Default value, index 2: "Green Team: "

Default value, index 3: "Gold Team: "

Instance functions[edit]

DrawName[edit]

function DrawName (Canvas Canvas, int I, float XOffset, int LoopCount)

Overrides: UnrealScoreBoard.DrawName


DrawPing[edit]

function DrawPing (Canvas Canvas, int I, float XOffset, int LoopCount)

Overrides: UnrealScoreBoard.DrawPing


DrawScore[edit]

function DrawScore (Canvas Canvas, int I, float XOffset, int LoopCount)

Overrides: UnrealScoreBoard.DrawScore


ShowScores[edit]

function ShowScores (Canvas Canvas)

Overrides: UnrealScoreBoard.ShowScores