I don't need to test my programs. I have an error-correcting modem.

UE1:UnrealTestInfo (RTNP)

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RTNP Object >> Actor >> Info >> TestInfo >> UnrealTestInfo

Contents

Package: 
UnrealShare
This class in other games:
U1, UT

For internal testing.

Events[edit]

Tick[edit]

event Tick (float DeltaTime)

Overrides: TestInfo.Tick