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UE1:UnrealVideoMenu (UT)

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UT Object >> Actor >> Menu >> UnrealMenu >> UnrealLongMenu >> UnrealVideoMenu
Package: 
UnrealShare
This class in other games:
RTNP, U1

UnrealVideoMenu

Properties

AvailableRes

Type: string


bLowSoundQuality

Type: bool


bLowTextureDetail

Type: bool


brightness

Type: float


CurrentRes

Type: string


HighText

Type: string

Modifiers: localized


Default value: "High"

LowText

Type: string

Modifiers: localized


Default value: "Low"

MenuValues

Type: string

Array size: 20


MusicVol

Type: int


resNum

Type: int


Resolutions

Type: string

Array size: 16


SoundVol

Type: int


Default values

Property Value
HelpMessage[1] "Adjust display brightness using the left and right arrow keys."
HelpMessage[2] "Display Unreal in a window. Note that going to a software display mode may remove high detail actors that were visible with hardware acceleration."
HelpMessage[3] "Use the left and right arrows to select a resolution, and press enter to select this resolution."
HelpMessage[4] "Use the low texture detail option to improve performance. Changes to this setting will take effect on the next level change."
HelpMessage[5] "Adjust the volume of the music using the left and right arrow keys."
HelpMessage[6] "Adjust the volume of sound effects in the game using the left and right arrow keys."
HelpMessage[7] "Use the low sound quality option to improve performance on machines with 32 megabytes or less of memory. Changes to this setting will take effect on the next level change."
HelpMessage[8] "If true, you will hear voice messages during gametypes that use them."
HelpMessage[9] "If true, you will hear a beep when you receive a message."
MenuLength 9
MenuList[1] "Brightness"
MenuList[2] "Toggle Fullscreen Mode"
MenuList[3] "Select Resolution"
MenuList[4] "Texture Detail"
MenuList[5] "Music Volume"
MenuList[6] "Sound Volume"
MenuList[7] "Sound Quality"
MenuList[8] "Voice Messages"
MenuList[9] "Message Beep"
MenuTitle "AUDIO/VIDEO"

Instance functions

DrawMenu

function DrawMenu (Canvas Canvas)

Overrides: UnrealLongMenu.DrawMenu


GetAvailableRes

function GetAvailableRes ()


ProcessLeft

function bool ProcessLeft ()

Overrides: Menu.ProcessLeft


ProcessRight

function bool ProcessRight ()

Overrides: Menu.ProcessRight


ProcessSelection

function bool ProcessSelection ()

Overrides: Menu.ProcessSelection