My program doesn't have bugs. It just develops random features.
UE1:UnrealWeaponMenu (U1)
From Unreal Wiki, The Unreal Engine Documentation Site
Object >> Actor >> Menu >> UnrealMenu >> UnrealLongMenu >> UnrealWeaponMenu |
- Package:
- UnrealShare
- This class in other games:
- RTNP, UT
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UnrealWeaponMenu
Properties
bInitLength
Type: bool
Slot
Type: int
Array size: 21
Default values
Property | Value |
---|---|
MenuTitle | "PRIORITIES" |
Instance functions
DrawMenu
function DrawMenu (Canvas Canvas)
Overrides: UnrealLongMenu.DrawMenu
ProcessLeft
function bool ProcessLeft ()
Overrides: Menu.ProcessLeft
ProcessRight
function bool ProcessRight ()
Overrides: Menu.ProcessRight
SaveConfigs
function SaveConfigs ()
Overrides: Menu.SaveConfigs