Mostly Harmless

UE1:WoodFragments (RTNP)

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RTNP Object >> Actor >> Projectile >> Fragment >> WoodFragments
Package: 
UnrealShare
This class in other games:
U1, UT

WoodFragments.

Default values[edit]

Property Value
Buoyancy 6.0
CollisionHeight 2.0
CollisionRadius 12.0
Fragments[0] LodMesh'UnrealShare.wfrag1'
Fragments[1] LodMesh'UnrealShare.wfrag2'
Fragments[2] LodMesh'UnrealShare.wfrag3'
Fragments[3] LodMesh'UnrealShare.wfrag4'
Fragments[4] LodMesh'UnrealShare.wfrag5'
Fragments[5] LodMesh'UnrealShare.wfrag6'
Fragments[6] LodMesh'UnrealShare.wfrag7'
Fragments[7] LodMesh'UnrealShare.wfrag8'
Fragments[8] LodMesh'UnrealShare.wfrag9'
ImpactSound Sound'UnrealShare.General.WoodHit1'
Mass 5.0
Mesh LodMesh'UnrealShare.wfrag2'
MiscSound Sound'UnrealShare.General.WoodHit2'
numFragmentTypes 9

Instance functions[edit]

CalcVelocity[edit]

simulated function CalcVelocity (Object.Vector Momentum, float ExplosionSize)

Overrides: Fragment.CalcVelocity