UE1:XanMk2 (UT)

From Unreal Wiki, The Unreal Engine Documentation Site
Revision as of 09:10, 17 May 2008 by Wormbo (talk | contribs) (Auto-generated page)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
The printable version is no longer supported and may have rendering errors. Please update your browser bookmarks and please use the default browser print function instead.
UT Object >> Actor >> Pawn >> PlayerPawn >> TournamentPlayer >> SkeletalPlayer >> XanMk2
Package:
SkeletalChars

XanMk2.

Default values

Property Value
CarcassType Class'BotPack.TBossCarcass'
Deaths[0] Sound'Botpack.Boss.BDeath1'
Deaths[1] Sound'Botpack.Boss.BDeath1'
Deaths[2] Sound'Botpack.Boss.BDeath3'
Deaths[3] Sound'Botpack.Boss.BDeath4'
Deaths[4] Sound'Botpack.Boss.BDeath3'
Deaths[5] Sound'Botpack.Boss.BDeath4'
Die Sound'Botpack.Boss.BDeath1'
HitSound1 Sound'Botpack.Boss.BInjur1'
HitSound2 Sound'Botpack.Boss.BInjur2'
HitSound3 Sound'Botpack.Boss.BInjur3'
HitSound4 Sound'Botpack.Boss.BInjur4'
JumpSound Sound'Botpack.Boss.BJump1'
LandGrunt Sound'Botpack.Boss.Bland01'
MenuName "Xan Mark II"
Mesh SkeletalMesh'SkeletalChars.NewXan'
SelectionMesh "SkeletalChars.NewXan"
SpecialMesh "Botpack.TrophyMale1"
StatusBelt Texture'Botpack.Icons.BossBelt'
StatusDoll Texture'Botpack.Icons.BossDoll'
VoicePackMetaClass "BotPack.VoiceBoss"
VoiceType "BotPack.VoiceBoss"

Static functions

SetMultiSkin

static function SetMultiSkin (Actor SkinActor, string SkinName, string FaceName, byte TeamNum)

Overrides: TournamentPlayer.SetMultiSkin