Cogito, ergo sum
UE1 talk:RMusic Player
From Unreal Wiki, The Unreal Engine Documentation Site
BobBuZ: Is it portable easily to UE2 (XIII build 829) ? I don't know how to merge the headers for this engine ... i've just a list of .h files, all of them have the same content (using Ucc BatchExport Class h)... Very nice stuff!!
Raven: There are no public headers for UE2 so no custom native mods can be compiled. What you have is probably only *Classes.h - automatically generated file containing C++ definition of native classes. You can not 'export' public headers in a from useful during compilation.