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UE2:ACTION_DamageActor (UT2004)

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UT2004 Object >> ScriptedAction >> ACTION_DamageActor
Package: 
Gameplay

null

Properties

Property group 'Action'

DamageAmount

Type: int


DamageTag

Type: name


DamageType

Type: class<DamageType>


Default values

Property Value
ActionString "Damage actor"

Instance functions

InitActionFor

function bool InitActionFor (ScriptedController C)

Overrides: ScriptedAction.InitActionFor