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UE2:ACTION_DamageActor (UT2004)
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Object >> ScriptedAction >> ACTION_DamageActor |
- Package:
- Gameplay
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Properties
Property group 'Action'
DamageAmount
Type: int
DamageTag
Type: name
DamageType
Type: class<DamageType>
Default values
Property | Value |
---|---|
ActionString | "Damage actor" |
Instance functions
InitActionFor
function bool InitActionFor (ScriptedController C)
Overrides: ScriptedAction.InitActionFor