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UE2:ACTION_FireWeaponAt (UT2004)

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UT2004 Object >> ScriptedAction >> ACTION_FireWeaponAt
Package: 
Gameplay

null

Properties[edit]

Property group 'Action'[edit]

ShootTargetTag[edit]

Type: name


Internal variables[edit]

ShootTarget[edit]

Type: Actor


Default values[edit]

Property Value
ActionString "fire weapon"

Instance functions[edit]

InitActionFor[edit]

function bool InitActionFor (ScriptedController C)

Overrides: ScriptedAction.InitActionFor