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UE2:ACTION_FireWeaponAt (UT2004)
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Object >> ScriptedAction >> ACTION_FireWeaponAt |
- Package:
- Gameplay
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Properties[edit]
Property group 'Action'[edit]
ShootTargetTag[edit]
Type: name
Internal variables[edit]
ShootTarget[edit]
Type: Actor
Default values[edit]
Property | Value |
---|---|
ActionString | "fire weapon" |
Instance functions[edit]
InitActionFor[edit]
function bool InitActionFor (ScriptedController C)
Overrides: ScriptedAction.InitActionFor