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UE2:ACTION_GotoMenu (UT2004)
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Object >> ScriptedAction >> ACTION_GotoMenu |
- Package:
- UnrealGame
- This class in other games:
- UT2003
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Class: UnrealGame.ACTION_GotoMenu Parent: GamePlay.ScriptedAction
When called, it will transfer the sequecne to a menu
Properties[edit]
Property group 'Action'[edit]
bDisconnect[edit]
Type: bool
Default value: True
MenuName[edit]
Type: string
Modifiers: config
Instance functions[edit]
GetActionString[edit]
function string GetActionString ()
Overrides: ScriptedAction.GetActionString
GetMenuName[edit]
function string GetMenuName ()
InitActionFor[edit]
function bool InitActionFor (ScriptedController C)
Overrides: ScriptedAction.InitActionFor