Cogito, ergo sum
UE2:ACTION_KillInstigator (UT2003)
From Unreal Wiki, The Unreal Engine Documentation Site
Object >> ScriptedAction >> ACTION_KillInstigator |
- Package:
- Gameplay
- This class in other games:
- UE2Runtime, U2, UT2004
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Properties
Property group 'ACTION_KillInstigator'
DamageType
Type: class<DamageType>
Default value: Class'Engine.Crushed'
Default values
Property | Value |
---|---|
ActionString | "Damage instigator" |
Instance functions
GetActionString
function string GetActionString ()
Overrides: ScriptedAction.GetActionString
InitActionFor
function bool InitActionFor (ScriptedController C)
Overrides: ScriptedAction.InitActionFor