My program doesn't have bugs. It just develops random features.

UE2:ACTION_MoveToPlayer (U2)

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U2 Object >> ScriptedAction >> LatentScriptedAction >> ACTION_MoveToPlayer
Package: 
Legend
This class in other games:
UE2Runtime, UT2003, UT2004

null

Default values[edit]

Property Value
ActionString "Move to player"
bValidForTrigger False

Instance functions[edit]

GetMoveTargetFor[edit]

function Actor GetMoveTargetFor (ScriptedController C)

Overrides: LatentScriptedAction.GetMoveTargetFor


MoveToGoal[edit]

function bool MoveToGoal ()

Overrides: LatentScriptedAction.MoveToGoal