My program doesn't have bugs. It just develops random features.
UE2:ACTION_MoveToPlayer (U2)
From Unreal Wiki, The Unreal Engine Documentation Site
Object >> ScriptedAction >> LatentScriptedAction >> ACTION_MoveToPlayer |
- Package:
- Legend
- This class in other games:
- UE2Runtime, UT2003, UT2004
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Default values[edit]
Property | Value |
---|---|
ActionString | "Move to player" |
bValidForTrigger | False |
Instance functions[edit]
GetMoveTargetFor[edit]
function Actor GetMoveTargetFor (ScriptedController C)
Overrides: LatentScriptedAction.GetMoveTargetFor
MoveToGoal[edit]
function bool MoveToGoal ()
Overrides: LatentScriptedAction.MoveToGoal