Once I get that upgrade to 36-hour days, I will tackle that. – Mychaeel
UE2:ACTION_PlayMusic (UE2Runtime)
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Object >> ScriptedAction >> ACTION_PlayMusic |
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Properties[edit]
Property group 'Action'[edit]
bAffectAllPlayers[edit]
Type: bool
Default value: True
Song[edit]
Type: string
Transition[edit]
Type: Actor.EMusicTransition
Default value: MTRAN_Fade
Default values[edit]
Property | Value |
---|---|
ActionString | "play song" |
Instance functions[edit]
GetActionString[edit]
function string GetActionString ()
Overrides: ScriptedAction.GetActionString
InitActionFor[edit]
function bool InitActionFor (ScriptedController C)
Overrides: ScriptedAction.InitActionFor