My program doesn't have bugs. It just develops random features.
UE2:ACTION_PlayMusic (UE2Runtime)
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Object >> ScriptedAction >> ACTION_PlayMusic |
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Properties
Property group 'Action'
bAffectAllPlayers
Type: bool
Default value: True
Song
Type: string
Transition
Type: Actor.EMusicTransition
Default value: MTRAN_Fade
Default values
Property | Value |
---|---|
ActionString | "play song" |
Instance functions
GetActionString
function string GetActionString ()
Overrides: ScriptedAction.GetActionString
InitActionFor
function bool InitActionFor (ScriptedController C)
Overrides: ScriptedAction.InitActionFor