My program doesn't have bugs. It just develops random features.

UE2:ACTION_PlayMusic (UT2004)

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UT2004 Object >> ScriptedAction >> ACTION_PlayMusic
Package: 
Gameplay
This class in other games:
U2, UE2Runtime, UT2003

null

Properties

Property group 'Action'

bAffectAllPlayers

Type: bool


Default value: True

Song

Type: string


Transition

Type: Actor.EMusicTransition


Default value: MTRAN_Fade

Default values

Property Value
ActionString "play song"

Instance functions

GetActionString

function string GetActionString ()

Overrides: ScriptedAction.GetActionString


InitActionFor

function bool InitActionFor (ScriptedController C)

Overrides: ScriptedAction.InitActionFor