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UE2:ACTION_PlayerViewShake (UT2004)

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UT2004 Object >> ScriptedAction >> ACTION_PlayerViewShake
Package: 
UT2k4Assault

ACTION_PlayerViewShake Shake player's view within radius. Against ViewShakes, it works client side Created by Laurent Delayen © 2004, Epic Games, Inc. All Rights Reserved

Properties[edit]

Property group 'Action'[edit]

Intensity[edit]

Type: int


Default value: 25

Radius[edit]

Type: float


Default value: 2000.0

Default values[edit]

Property Value
ActionString "PlayerViewShake"

Instance functions[edit]

GetActionString[edit]

function string GetActionString ()

Overrides: ScriptedAction.GetActionString


InitActionFor[edit]

function bool InitActionFor (ScriptedController C)

Overrides: ScriptedAction.InitActionFor