I search for solutions in this order: Past Code, Unreal Source, Wiki, BUF, groups.yahoo, google, screaming at monitor. – RegularX

UE2:ACTION_SetObjectiveActiveStatus (UT2004)

From Unreal Wiki, The Unreal Engine Documentation Site
Jump to: navigation, search
UT2004 Object >> ScriptedAction >> ACTION_SetObjectiveActiveStatus
Package: 
UnrealGame

null

Properties[edit]

Property group 'Action'[edit]

bActive[edit]

Type: bool


Default value: True

ObjectiveTag[edit]

Type: name


Default values[edit]

Property Value
ActionString "Change Objective's Active Status"

Instance functions[edit]

GetActionString[edit]

function string GetActionString ()

Overrides: ScriptedAction.GetActionString


InitActionFor[edit]

function bool InitActionFor (ScriptedController C)

Overrides: ScriptedAction.InitActionFor