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UE2:ACTION_SpawnActor (UE2Runtime)
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Object >> ScriptedAction >> ACTION_SpawnActor |
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Properties[edit]
Property group 'Action'[edit]
ActorClass[edit]
ActorTag[edit]
Type: name
bOffsetFromScriptedPawn[edit]
Type: bool
LocationOffset[edit]
Type: Object.Vector
RotationOffset[edit]
Type: Object.Rotator
Default values[edit]
Property | Value |
---|---|
ActionString | "Spawn actor" |
Instance functions[edit]
GetActionString[edit]
function string GetActionString ()
Overrides: ScriptedAction.GetActionString
InitActionFor[edit]
function bool InitActionFor (ScriptedController C)
Overrides: ScriptedAction.InitActionFor