My program doesn't have bugs. It just develops random features.

UE2:ACTION_StopAnimation (UT2003)

From Unreal Wiki, The Unreal Engine Documentation Site
Jump to: navigation, search
UT2003 Object >> ScriptedAction >> ACTION_StopAnimation
Package: 
Gameplay
This class in other games:
UE2Runtime, U2, UT2004

null

Default values[edit]

Property Value
ActionString "stop animation"
bValidForTrigger False

Instance functions[edit]

InitActionFor[edit]

function bool InitActionFor (ScriptedController C)

Overrides: ScriptedAction.InitActionFor