I don't need to test my programs. I have an error-correcting modem.
UE2:ActionMessage_DM (UT2004)
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Object >> Actor >> Info >> LocalMessage >> CriticalEventPlus >> ActionMessage >> ActionMessage_DM |
Contents
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Default values[edit]
Property | Value |
---|---|
Messages[0] | "Deathmatch" |
Messages[10] | "Flak Cannon" |
Messages[11] | "Bio-Rifle" |
Messages[12] | "Minigun" |
Messages[13] | "Movement" |
Messages[14] | "WASD = Default movement keys" |
Messages[15] | "Double tap a key to dodge" |
Messages[16] | "Jumping" |
Messages[17] | "Double jump" |
Messages[18] | "Powerups" |
Messages[19] | "Health vials" |
Messages[1] | "Press fire to spawn" |
Messages[20] | "Health pack" |
Messages[21] | "Big Keg O' Health" |
Messages[22] | "Armor" |
Messages[23] | "Shield Pack" |
Messages[24] | "Super Shield Pack" |
Messages[25] | "Adrenaline" |
Messages[26] | "Adrenaline can be used for combos" |
Messages[27] | "Damage Amplifier" |
Messages[28] | "Reach the frag limit first!" |
Messages[29] | "Suicides count against you" |
Messages[2] | "Weapons have two firing modes" |
Messages[30] | "Good luck!" |
Messages[3] | "Regular and alternate fire" |
Messages[4] | "Assault Rifle" |
Messages[5] | "Fires bullets and grenades" |
Messages[6] | "Shield Gun" |
Messages[7] | "Melee attack" |
Messages[8] | "Protective Shield" |
Messages[9] | "Explore to find other weapons" |