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Difference between revisions of "UE2:AnimEditProps (UE2Runtime)"
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(Created page with '{{infobox class | package = UnrealEd | parent1 = MeshObject | parent2 = Object }} {{autogenerated}} Object to facilitate properties editing Animation / Mesh editor object to expo…') |
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==Properties== | ==Properties== | ||
+ | ===Property group 'Compression'=== | ||
+ | ====CompressionMethod==== | ||
+ | '''Type:''' {{tl|EAnimCompressMethod|MeshObject}} | ||
+ | |||
+ | <!-- enter variable description --> | ||
+ | |||
+ | ====GlobalCompression==== | ||
+ | '''Type:''' [[float]] | ||
+ | |||
+ | <!-- enter variable description --> | ||
+ | |||
+ | '''Default value:''' 1.0 | ||
+ | |||
+ | ===Internal variables=== | ||
====WBrowserAnimationPtr==== | ====WBrowserAnimationPtr==== | ||
'''Type:''' [[int]] | '''Type:''' [[int]] |
Latest revision as of 12:27, 24 October 2009
Object >> MeshObject >> AnimEditProps |
This is an auto-generated page and may need human attention. Please remove the {{autogenerated}} tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
Object to facilitate properties editing Animation / Mesh editor object to expose/shuttle only selected editable parameters from UMeshAnim/ UMesh objects back and forth in the editor.
Properties[edit]
Property group 'Compression'[edit]
CompressionMethod[edit]
Type: MeshObject.EAnimCompressMethod
GlobalCompression[edit]
Type: float
Default value: 1.0
Internal variables[edit]
WBrowserAnimationPtr[edit]
Type: int
Modifiers: const