I don't need to test my programs. I have an error-correcting modem.

UE2:AnimNotify_DestroyEffect (UT2003)

From Unreal Wiki, The Unreal Engine Documentation Site
Jump to: navigation, search
UT2003 Object >> AnimNotify >> AnimNotify_DestroyEffect
Package: 
Engine
This class in other games:
UE2Runtime, U2, UT2004

null

Properties[edit]

Property group 'AnimNotify_DestroyEffect'[edit]

bExpireParticles[edit]

Type: bool


Default value: True

DestroyTag[edit]

Type: name