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UE2:ArtifactStoredMessage (U2)
From Unreal Wiki, The Unreal Engine Documentation Site
Object >> Actor >> Info >> LocalMessage >> ArtifactStoredMessage |
- Package:
- U2
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Default values
Property | Value | ||||||
---|---|---|---|---|---|---|---|
DrawColor |
|
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MessageHolder | "GameMessageHolder" | ||||||
MessageLabel | "GameMessageLabel" | ||||||
MessageSound | Sound'U2A.Artifacts.ArtifactStored' | ||||||
MessageText | "Artifact Registered" |
Static functions
ClientReceive
static function ClientReceive (PlayerController P, optional int Switch, optional PlayerReplicationInfo RelatedPRI_1, optional PlayerReplicationInfo RelatedPRI_2, optional Object OptionalObject)
Overrides: LocalMessage.ClientReceive