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UE2:AssaultProjectileAlt (U2)
From Unreal Wiki, The Unreal Engine Documentation Site
Object >> Actor >> Projectile >> AssaultProjectileAlt |
- Package:
- Weapons
This is an auto-generated page and may need human attention. Please remove the {{autogenerated}} tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
AssaultProjectileAlt.uc $Author: Aleiby $ $Date: 10/03/02 6:09p $ $Revision: 7 $
Properties[edit]
Sal[edit]
Type: ParticleSalamander
Default values[edit]
Property | Value |
---|---|
Damage | 175.0 |
DamageRadius | 64.0 |
MaxSpeed | 5000.0 |
MomentumTransfer | 100000.0 |
MyDamageType | Class'U2.AssaultDamage' |
Speed | 5000.0 |
Functions[edit]
Events[edit]
Destroyed[edit]
simulated event Destroyed ()
Overrides: Actor.Destroyed
PostBeginPlay[edit]
simulated event PostBeginPlay ()
Overrides: Actor.PostBeginPlay
Other instance functions[edit]
Explode[edit]
Overrides: Projectile.Explode