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UE2:BaseGiantTurret (U2)
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Object >> Actor >> Pawn >> StationaryTurret >> XMPStationaryTurret >> BaseGiantTurret |
Contents
- Package:
- Vehicles
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Default values
Property | Value | ||||||
---|---|---|---|---|---|---|---|
AlternateSkins[0] | Shader'Arch_TurretsT.Giant.TurretBaseGiantFX_TD_RED' | ||||||
AlternateSkins[1] | Shader'Arch_TurretsT.Giant.TurretBaseGiantFX_TD_Blue' | ||||||
Barrel1FiringOffset |
|
||||||
bArticulated | True | ||||||
bHardAttach | True | ||||||
bProxyControlled | True | ||||||
bRelativeRotation | True | ||||||
bUsable | False | ||||||
CameraOffset |
|
||||||
CollisionRadius | 417.0 | ||||||
DrawType | DT_StaticMesh | ||||||
GunBarrelClass | Class'Vehicles.BaseGiantTurretBarrel' | ||||||
Health | 600 | ||||||
PitchConstraint | 6596 | ||||||
RotationCenter |
|
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StaticMesh | StaticMesh'Arch_TurretsM.Giant.TurretBaseGiantBase_TD_001' | ||||||
YawConstraint | 65536 |