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UE2:BendiBeamGenerator (U2)
From Unreal Wiki, The Unreal Engine Documentation Site
Object >> Actor >> ParticleGenerator >> PulseLineGenerator >> BendiBeamGenerator |
- Package:
- ParticleSystems
- Known classes within BendiBeamGenerator:
- BendiBeamTemplate
- This class in other games:
- U2XMP
This is an auto-generated page and may need human attention. Please remove the {{autogenerated}} tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
$Author: Aleiby $ $Date: 12/19/01 9:15p $ $Revision: 1 $ Name: ElectricGenerator.uc Author: Aaron R Leiby Date: 21 August 2000 Description: How to use this class:
Properties[edit]
Property group 'BendiBeamGenerator'[edit]
MetaBeamRefreshTime[edit]
Type: Object.Range
Default value:
Member | Value |
---|---|
A | 0.1 |
B | 0.5 |
MetaBeamSegLength[edit]
Type: Object.Range
Default value:
Member | Value |
---|---|
A | 40.0 |
B | 60.0 |
MetaBeamWidth[edit]
Type: Object.Range
Default value:
Member | Value |
---|---|
A | 20.0 |
B | 35.0 |
Default values[edit]
Property | Value | ||||||
---|---|---|---|---|---|---|---|
BeamSegLength |
|
||||||
BeamTextureWidth | 12.0 | ||||||
BeamWidth |
|
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NumBeams |
|
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SpriteJointSize |
|
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TemplateClass | Class'ParticleSystems.BendiBeamTemplate' |