I love the smell of UnrealEd crashing in the morning. – tarquin

UE2:BioSmoke (UT2003)

From Unreal Wiki, The Unreal Engine Documentation Site
Revision as of 09:12, 17 May 2008 by Wormbo (Talk | contribs) (Auto-generated page)

(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to: navigation, search
UT2003 Object >> Actor >> xEmitter >> pclSmoke >> BioSmoke
Package: 
XEffects
This class in other games:
UT2004

BioSmoke

Default values

Property Value
LifeSpan 1.2
mDirDev
Member Value
X 1.4
Y 1.4
Z 1.4
mGrowthRate 70.0
mLifeColorMap Texture'BiolifeMap_t'
mLifeRange[0] 0.4
mLifeRange[1] 0.7
mPosDev
Member Value
X 10.8
Y 10.8
Z 10.8
mRegenRange[0] 150.0
mRegenRange[1] 150.0
mSizeRange[0] 60.0
mSizeRange[1] 60.0
mSpeedRange[0] 20.0
mSpeedRange[1] 45.0
mSpinRange[0] 10.0
mSpinRange[1] 90.0
mStartParticles 1
Physics PHYS_Trailer

Events

PostBeginPlay

simulated event PostBeginPlay ()

Overrides: Actor.PostBeginPlay


Timer

simulated event Timer ()

Overrides: Actor.Timer