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UE2:Object structs (UT2003)

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UT2003 Object (structs)
Object structs in other games:
RTNP, U1, UT, U2, U2XMP, UE2Runtime, UT2004, UT3, UDK
Other member categories for this class:
operators, static native functions

Structs[edit]

BoundingVolume[edit]

Extends: Box

Plane Sphere 

Box[edit]

Vector Min 
Vector Max 
byte IsValid 

Color[edit]

byte
byte
byte
byte

CompressedPosition[edit]

Vector Location 
Rotator Rotation 
Vector Velocity 

Coords[edit]

Vector Origin 
Vector XAxis 
Vector YAxis 
Vector ZAxis 

FloatBox[edit]

float X1 
float Y1 
float X2 
float Y2 

Guid[edit]

int
int
int
int

IntBox[edit]

int X1 
int Y1 
int X2 
int Y2 

InterpCurve[edit]

array<InterpCurvePoint> Points 

InterpCurvePoint[edit]

float InVal 
float OutVal 

Matrix[edit]

Plane XPlane 
Plane YPlane 
Plane ZPlane 
Plane WPlane 

Plane[edit]

Extends: Vector

float

Quat[edit]

float
float
float
float

Range[edit]

float Min 
float Max 

RangeVector[edit]

Range
Range
Range

Rotator[edit]

int Pitch 
int Yaw 
int Roll 

Scale[edit]

Vector Scale 
float SheerRate 
ESheerAxis SheerAxis 

Vector[edit]

float
float
float