Once I get that upgrade to 36-hour days, I will tackle that. – Mychaeel
UE2:BombTrail (UT2004)
From Unreal Wiki, The Unreal Engine Documentation Site
Object >> Actor >> xEmitter >> SpeedTrail >> BombTrail |
- Package:
- XGame
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Default values[edit]
Property | Value | ||||||||
---|---|---|---|---|---|---|---|---|---|
bHardAttach | True | ||||||||
bNetNotify | True | ||||||||
mDirDev |
|
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mPosDev |
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Events[edit]
PostNetBeginPlay[edit]
simulated event PostNetBeginPlay ()
Overrides: Actor.PostNetBeginPlay
PostNetReceive[edit]
simulated event PostNetReceive ()
Overrides: Actor.PostNetReceive