My program doesn't have bugs. It just develops random features.

UE2:BombTrail (UT2004)

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UT2004 Object >> Actor >> xEmitter >> SpeedTrail >> BombTrail
Package: 
XGame

null

Default values

Property Value
bHardAttach True
bNetNotify True
mDirDev
Member Value
X 0.0
Y 0.0
Z 0.0
mPosDev
Member Value
X 0.0
Y 0.0
Z 0.0

Events

PostNetBeginPlay

simulated event PostNetBeginPlay ()

Overrides: Actor.PostNetBeginPlay


PostNetReceive

simulated event PostNetReceive ()

Overrides: Actor.PostNetReceive