Worst-case scenario: the UEd Goblin wipes the map and burns down your house.
UE2:BreakableLight (U2XMP)
From Unreal Wiki, The Unreal Engine Documentation Site
Object >> Actor >> Decoration >> U2Decoration >> BreakableItem >> BreakableLight |
- Package:
- U2Decorations
- Direct subclasses:
- Flourescent_Light, LampA
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BreakableLight. How to use this class - Link decoration's event to light's tag. Upon taking damage, decoration will kill linked lights with FX.
Default values[edit]
Property | Value |
---|---|
BreakSound | Sound'ParticleSystems.Glass.glass_break_02' |
HitPoints | 8 |
Instance functions[edit]
BreakApart[edit]
function BreakApart ()
Overrides: BreakableItem.BreakApart
ToggleLight[edit]
function ToggleLight (Light L)