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UE2:BulldogHeadlight (UT2004)
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Object >> Actor >> Projector >> DynamicProjector >> BulldogHeadlight |
Contents
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Default values[edit]
Property | Value |
---|---|
bClipBSP | True |
bGradient | True |
bHardAttach | True |
bLightChanged | True |
bProjectOnAlpha | True |
bProjectOnParallelBSP | True |
bProjectOnUnlit | True |
DrawScale | 0.65 |
FOV | 30 |
FrameBufferBlendingOp | PB_Add |
MaxTraceDistance | 2048 |
ProjTexture | Texture'VehicleFX.Projected.BullHeadlights' |
Events[edit]
Tick[edit]
event Tick (float Delta)
Overrides: DynamicProjector.Tick