My program doesn't have bugs. It just develops random features.

UE2:BulldogHeadlight (UT2004)

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UT2004 Object >> Actor >> Projector >> DynamicProjector >> BulldogHeadlight
Package: 
Vehicles
This class in other games:
UT2003


Default values[edit]

Property Value
bClipBSP True
bGradient True
bHardAttach True
bLightChanged True
bProjectOnAlpha True
bProjectOnParallelBSP True
bProjectOnUnlit True
DrawScale 0.65
FOV 30
FrameBufferBlendingOp PB_Add
MaxTraceDistance 2048
ProjTexture Texture'VehicleFX.Projected.BullHeadlights'

Events[edit]

Tick[edit]

event Tick (float Delta)

Overrides: DynamicProjector.Tick