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UE2:CameraEffect (UT2003)
From Unreal Wiki, The Unreal Engine Documentation Site
Object >> CameraEffect |
- Package:
- Engine
- Direct subclasses:
- CameraOverlay, MotionBlur
- This class in other games:
- U2, UE2Runtime, UT2004
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Properties[edit]
Alpha[edit]
Type: float
Used to transition camera effects. 0 = no effect, 1 = full effect
Default value: 1.0
cameraeffect_dummy[edit]
Type: int
FinalEffect[edit]
Type: bool
Forces the renderer to ignore effects on the stack below this one.