UE2:ChatRoomMessage (UT2004)
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Object >> Actor >> Info >> LocalMessage >> ChatRoomMessage |
- Package:
- Engine
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Created on: 08/18/2003 This class handles localized messages dealing with voice chatrooms.
Written by Ron Prestenback © 2003, Epic Games, Inc. All Rights Reserved
Properties
AnonText
Type: string
Modifiers: localized
Default value: "Someone"
ChatRoomString
Type: string
Array size: 16
Modifiers: localized
Default value, index 0: "Invalid channel or channel couldn't be found: '%title%'"
Default value, index 1: "Already a member of channel '%title%'"
Default value, index 10: "No longer speaking on channel '%title%'"
Default value, index 11: "'%pri%' joined channel '%title%'"
Default value, index 12: "'%pri%' left channel '%title%'"
Default value, index 13: "Successfully banned '%pri%' from your personal chat channel"
Default value, index 14: "Voice-chat ban action not successful. No player with the specified ID was found"
Default value, index 15: "Voice chat is not enabled on this server"
Default value, index 16: "Channel '%title%' requires a password!"
Default value, index 17: "Incorrect password specified for channel '%title%'"
Default value, index 18: "You have been banned from channel '%title%'"
Default value, index 19: "Couldn't join channel '%title%'. Channel full!"
Default value, index 20: "You are not allowed to join channel '%title%'"
Default value, index 21: "Successfully joined channel '%title%'"
Default value, index 22: "You left channel '%title%'"
Default value, index 23: "Now speaking on channel '%title%'"
Static functions
AssembleMessage
IsConsoleMessage
Overrides: LocalMessage.IsConsoleMessage