I'm a doctor, not a mechanic
UE2:CheatManager exec functions (UT2004)
From Unreal Wiki, The Unreal Engine Documentation Site
Object >> CheatManager (exec functions) |
Contents
- 1 Exec functions
- 1.1 AllAmmo
- 1.2 AllWeapons
- 1.3 Amphibious
- 1.4 Avatar
- 1.5 CauseEvent
- 1.6 ChangeSize
- 1.7 CheatView
- 1.8 ClearAllDebugLines
- 1.9 DisableNextObjective
- 1.10 EnableCheats
- 1.11 EndPath
- 1.12 Fly
- 1.13 FreeCamera
- 1.14 FreezeAll
- 1.15 FreezeFrame
- 1.16 Ghost
- 1.17 God
- 1.18 Invisible
- 1.19 JumpMatch
- 1.20 KillPawns
- 1.21 KillViewedActor
- 1.22 ListDynamicActors
- 1.23 Loaded
- 1.24 LockCamera
- 1.25 LogScriptedSequences
- 1.26 Phil
- 1.27 PlayersOnly
- 1.28 RememberSpot
- 1.29 ReviewJumpSpots
- 1.30 ruler
- 1.31 SetCameraDist
- 1.32 SetFlash
- 1.33 SetFogB
- 1.34 SetFogG
- 1.35 SetFogR
- 1.36 SetGravity
- 1.37 SetJumpZ
- 1.38 SetSpeed
- 1.39 SkipMatch
- 1.40 SloMo
- 1.41 Summon
- 1.42 Teleport
- 1.43 ViewActor
- 1.44 ViewBot
- 1.45 ViewClass
- 1.46 ViewFlag
- 1.47 ViewPlayer
- 1.48 ViewSelf
- 1.49 ViewTurret
- 1.50 Walk
- 1.51 WeakObjectives
- 1.52 WinMatch
- 1.53 WriteToLog
This is an auto-generated page and may need human attention. Please remove the {{autogenerated}} tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
Exec functions
AllAmmo
exec function AllAmmo ()
AllWeapons
exec function AllWeapons ()
Amphibious
exec function Amphibious ()
Avatar
exec function Avatar (string ClassName)
CauseEvent
exec function CauseEvent (name EventName)
ChangeSize
exec function ChangeSize (float F)
CheatView
ClearAllDebugLines
exec function ClearAllDebugLines ()
DisableNextObjective
exec function DisableNextObjective ()
EnableCheats
exec function EnableCheats ()
EndPath
exec function EndPath ()
Fly
exec function Fly ()
FreeCamera
exec function FreeCamera (bool B)
FreezeAll
exec function FreezeAll ()
FreezeFrame
exec function FreezeFrame (float delay)
Ghost
exec function Ghost ()
God
exec function God ()
Invisible
exec function Invisible (bool B)
JumpMatch
exec function JumpMatch (int ladderrung)
KillPawns
exec function KillPawns ()
KillViewedActor
exec function KillViewedActor ()
ListDynamicActors
exec function ListDynamicActors ()
Loaded
exec function Loaded ()
LockCamera
exec function LockCamera ()
LogScriptedSequences
exec function LogScriptedSequences ()
Phil
exec function Phil ()
PlayersOnly
exec function PlayersOnly ()
RememberSpot
exec function RememberSpot ()
ReviewJumpSpots
exec function ReviewJumpSpots (name TestLabel)
ruler
exec function ruler ()
SetCameraDist
exec function SetCameraDist (float F)
SetFlash
exec function SetFlash (float F)
SetFogB
exec function SetFogB (float F)
SetFogG
exec function SetFogG (float F)
SetFogR
exec function SetFogR (float F)
SetGravity
exec function SetGravity (float F)
SetJumpZ
exec function SetJumpZ (float F)
SetSpeed
exec function SetSpeed (float F)
SkipMatch
exec function SkipMatch ()
SloMo
exec function SloMo (float T)
Summon
exec function Summon (string ClassName)
Teleport
exec function Teleport ()
ViewActor
exec function ViewActor (name ActorName)
ViewBot
exec function ViewBot ()
ViewClass
ViewFlag
exec function ViewFlag ()
ViewPlayer
exec function ViewPlayer (string S)
ViewSelf
exec function ViewSelf (optional bool bQuiet)
ViewTurret
exec function ViewTurret ()
Walk
exec function Walk ()
WeakObjectives
exec function WeakObjectives ()
WinMatch
exec function WinMatch ()
WriteToLog
exec function WriteToLog (string Param)