Always snap to grid
UE2:ClassicRocketMultifire (UT2004)
From Unreal Wiki, The Unreal Engine Documentation Site
Object >> WeaponFire >> ProjectileFire >> RocketMultiFire >> ClassicRocketMultifire |
- Package:
- UTClassic
- Direct subclass:
- ClassicGrenadeFire
- This class in other games:
- UT2003
This is an auto-generated page and may need human attention. Please remove the {{autogenerated}} tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
null
Default values[edit]
Property | Value |
---|---|
FireAnimRate | 0.76 |
FireRate | 1.25 |
MaxHoldTime | 7.7 |
MaxLoad | 6 |
Functions[edit]
Events[edit]
ModeDoFire[edit]
event ModeDoFire ()
Overrides: RocketMultiFire.ModeDoFire
ModeTick[edit]
event ModeTick (float dt)
Overrides: RocketMultiFire.ModeTick
Other instance functions[edit]
DoFireEffect[edit]
function DoFireEffect ()
Overrides: RocketMultiFire.DoFireEffect