My program doesn't have bugs. It just develops random features.

UE2:ClassicRocketMultifire (UT2004)

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UT2004 Object >> WeaponFire >> ProjectileFire >> RocketMultiFire >> ClassicRocketMultifire
Package: 
UTClassic
Direct subclass:
ClassicGrenadeFire
This class in other games:
UT2003

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Default values[edit]

Property Value
FireAnimRate 0.76
FireRate 1.25
MaxHoldTime 7.7
MaxLoad 6

Functions[edit]

Events[edit]

ModeDoFire[edit]

event ModeDoFire ()

Overrides: RocketMultiFire.ModeDoFire


ModeTick[edit]

event ModeTick (float dt)

Overrides: RocketMultiFire.ModeTick


Other instance functions[edit]

DoFireEffect[edit]

function DoFireEffect ()

Overrides: RocketMultiFire.DoFireEffect