Gah - a solution with more questions. – EntropicLqd

UE2:ClientMover (UT2004)

From Unreal Wiki, The Unreal Engine Documentation Site
Jump to: navigation, search
UT2004 Object >> Actor >> Mover >> ClientMover
Package: 
Engine

null

Default values[edit]

Property Value
bAlwaysRelevant False
bClientAuthoritative True
RemoteRole ROLE_None

Events[edit]

PostBeginPlay[edit]

event PostBeginPlay ()

Overrides: Mover.PostBeginPlay


States[edit]

ServerIdle[edit]