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UE2:Client (U2)
Object >> Client |
Contents
- 1 Properties
- 1.1 Brightness
- 1.2 CaptureMouse
- 1.3 Contrast
- 1.4 Coronas
- 1.5 Decals
- 1.6 DecoLayers
- 1.7 Engine
- 1.8 FullscreenViewportX
- 1.9 FullscreenViewportY
- 1.10 Gamma
- 1.11 LastCurrent
- 1.12 MinDesiredFrameRate
- 1.13 MouseSpeed
- 1.14 NoDynamicLights
- 1.15 NoFractalAnim
- 1.16 NoLighting
- 1.17 ParticleDensity
- 1.18 ParticleSafeMode
- 1.19 PlayerShadows
- 1.20 Projectors
- 1.21 ReportDynamicUploads
- 1.22 ScreenFlashes
- 1.23 TextureDetailDefault
- 1.24 TextureDetailInterface
- 1.25 TextureDetailLightmap
- 1.26 TextureDetailPlayerSkin
- 1.27 TextureDetailRenderMap
- 1.28 TextureDetailTerrain
- 1.29 TextureDetailWeaponSkin
- 1.30 TextureDetailWorld
- 1.31 VehicleShadows
- 1.32 Viewports
- 1.33 WindowedOffsetX
- 1.34 WindowedOffsetY
- 1.35 WindowedViewportX
- 1.36 WindowedViewportY
- 2 Enums
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Properties
Brightness
Type: float
Modifiers: config
CaptureMouse
Type: bool
Modifiers: config
Contrast
Type: float
Modifiers: config
Coronas
Type: bool
Modifiers: config
Decals
Type: bool
Modifiers: config
DecoLayers
Type: bool
Modifiers: config
Engine
Type: Engine
FullscreenViewportX
Type: int
Modifiers: config
FullscreenViewportY
Type: int
Modifiers: config
Gamma
Type: float
Modifiers: config
LastCurrent
Type: Viewport
The viewport that was last current
MinDesiredFrameRate
Type: float
Modifiers: config
MouseSpeed
Type: float
Modifiers: config
GUI Mouse Speed
Default value: 1.5
NoDynamicLights
Type: bool
Modifiers: config
NoFractalAnim
Type: bool
Modifiers: config
NoLighting
Type: bool
Modifiers: config
ParticleDensity
Type: byte
Modifiers: config
ParticleSafeMode
Type: byte
Modifiers: config
PlayerShadows
Type: bool
Modifiers: config
Projectors
Type: bool
Modifiers: config
ReportDynamicUploads
Type: bool
Modifiers: config
ScreenFlashes
Type: bool
Modifiers: config
TextureDetailDefault
Type: ETextureDetail
Modifiers: config
TextureDetailInterface
Type: ETextureDetail
Modifiers: config
TextureDetailLightmap
Type: ETextureDetail
Modifiers: config
TextureDetailPlayerSkin
Type: ETextureDetail
Modifiers: config
TextureDetailRenderMap
Type: ETextureDetail
Modifiers: config
TextureDetailTerrain
Type: ETextureDetail
Modifiers: config
TextureDetailWeaponSkin
Type: ETextureDetail
Modifiers: config
TextureDetailWorld
Type: ETextureDetail
Modifiers: config
VehicleShadows
Type: bool
Modifiers: config
Viewports
WindowedOffsetX
Type: int
Modifiers: config
NEW (mdf) windowed mode offset support
Default value: -1
WindowedOffsetY
Type: int
Modifiers: config
NEW (mdf) windowed mode offset support
Default value: -1
WindowedViewportX
Type: int
Modifiers: config
WindowedViewportY
Type: int
Modifiers: config
Enums
ETextureDetail
- UltraHigh
- +4
- VeryHigh
- +3
- High
- +2
- Higher
- +1
- Normal
- No-change
- Lower
- -1
- Low
- -2
- VeryLow
- -3
- UltraLow
- -4