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UE2:Client (U2XMP)

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U2XMP Object >> Client
Package: 
Engine
This class in other games:
U2

null

Properties

bEliminateHighMIP

Type: bool

Modifiers: config

NEW

BlobShadows

Type: bool

Modifiers: config

NEW

bLowDetailGeometry

Type: bool

Modifiers: config

NEW

BlurShadows

Type: bool

Modifiers: config

NEW

Brightness

Type: float

Modifiers: config


CaptureMouse

Type: bool

Modifiers: config


Contrast

Type: float

Modifiers: config


Decals

Type: bool

Modifiers: config


Engine

Type: Engine


FluidSurfaceDetail

Type: byte

Modifiers: config

NEW 0: Low, 1: High

FullscreenViewportX

Type: int

Modifiers: config


FullscreenViewportY

Type: int

Modifiers: config


Gamma

Type: float

Modifiers: config


GoreDetailLevel

Type: byte

Modifiers: config

NEW 0: None, 1: Low, 2: Medium, 3: High

IrisRadius

Type: float

Modifiers: config

NEW

LastCurrent

Type: Viewport

The viewport that was last current

LightSourceShadows

Type: bool

Modifiers: config

NEW

MasterDetailLevel

Type: byte

Modifiers: config

NEW 0:Gimp, 1:Limp, 2:Pimp

MasterShadowDetail

Type: byte

Modifiers: config

NEW

MaxClientTickRate

Type: int

Modifiers: config

NEW

MaxDetailLevel

Type: byte

Modifiers: config

NEW 0 - 2

MaxNumDecals

Type: int

Modifiers: config

NEW maximum number of decals per EARI

MaxShadowsDynamic

Type: byte

Modifiers: config

NEW: Maximum number of dynamic shadows cast by dynamic lights.

MaxShadowsStatic

Type: byte

Modifiers: config

NEW: Maximum number of dynamic shadows cast by static lights.

MinDesiredFrameRate

Type: float

Modifiers: config


MipFactor

Type: float

Modifiers: config


MouseSpeed

Type: float

Modifiers: config

NEW: GUI Mouse Speed.

Default value: 1.5

NoDynamicLights

Type: bool

Modifiers: config


NoFilter

Type: bool

Modifiers: config

NEW

NoFractalAnim

Type: bool

Modifiers: config


NoLighting

Type: bool

Modifiers: config


NoneDetail

Type: Details

Modifiers: config


ParticleDensity

Type: int

Modifiers: config


ParticleSafeMode

Type: int

Modifiers: config


ScreenFlashes

Type: bool

Modifiers: config


ShadowCullDistance

Type: float

Modifiers: config

NEW

ShadowResolution

Type: int

Modifiers: config

NEW

ShadowTraceDistance

Type: int

Modifiers: config

NEW

SkinDetail

Type: Details

Modifiers: config


StatsOffsetX

Type: int

Modifiers: config

NEW

StatsOffsetY

Type: int

Modifiers: config

NEW

TextureDetail

Type: Details

Modifiers: config


UnusedDetails

Type: Details

Array size: 5


Viewports

Type: array<Viewport>


WindowedOffsetX

Type: int

Modifiers: config

NEW -1 means center it in X (default)

WindowedOffsetY

Type: int

Modifiers: config

NEW -1 means center it in Y (default)

WindowedViewportX

Type: int

Modifiers: config


WindowedViewportY

Type: int

Modifiers: config


Enums

Details

High 
Medium 
Low 
UltraLow 

Instance functions

SetMaxDetailLevel

function SetMaxDetailLevel (Actor ContextActor, byte NewVal)