Gah - a solution with more questions. – EntropicLqd
UE2:Client (U2XMP)
Object >> Client |
Contents
- 1 Properties
- 1.1 bEliminateHighMIP
- 1.2 BlobShadows
- 1.3 bLowDetailGeometry
- 1.4 BlurShadows
- 1.5 Brightness
- 1.6 CaptureMouse
- 1.7 Contrast
- 1.8 Decals
- 1.9 Engine
- 1.10 FluidSurfaceDetail
- 1.11 FullscreenViewportX
- 1.12 FullscreenViewportY
- 1.13 Gamma
- 1.14 GoreDetailLevel
- 1.15 IrisRadius
- 1.16 LastCurrent
- 1.17 LightSourceShadows
- 1.18 MasterDetailLevel
- 1.19 MasterShadowDetail
- 1.20 MaxClientTickRate
- 1.21 MaxDetailLevel
- 1.22 MaxNumDecals
- 1.23 MaxShadowsDynamic
- 1.24 MaxShadowsStatic
- 1.25 MinDesiredFrameRate
- 1.26 MipFactor
- 1.27 MouseSpeed
- 1.28 NoDynamicLights
- 1.29 NoFilter
- 1.30 NoFractalAnim
- 1.31 NoLighting
- 1.32 NoneDetail
- 1.33 ParticleDensity
- 1.34 ParticleSafeMode
- 1.35 ScreenFlashes
- 1.36 ShadowCullDistance
- 1.37 ShadowResolution
- 1.38 ShadowTraceDistance
- 1.39 SkinDetail
- 1.40 StatsOffsetX
- 1.41 StatsOffsetY
- 1.42 TextureDetail
- 1.43 UnusedDetails
- 1.44 Viewports
- 1.45 WindowedOffsetX
- 1.46 WindowedOffsetY
- 1.47 WindowedViewportX
- 1.48 WindowedViewportY
- 2 Enums
- 3 Instance functions
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Properties
bEliminateHighMIP
Type: bool
Modifiers: config
NEW
BlobShadows
Type: bool
Modifiers: config
NEW
bLowDetailGeometry
Type: bool
Modifiers: config
NEW
BlurShadows
Type: bool
Modifiers: config
NEW
Brightness
Type: float
Modifiers: config
CaptureMouse
Type: bool
Modifiers: config
Contrast
Type: float
Modifiers: config
Decals
Type: bool
Modifiers: config
Engine
Type: Engine
FluidSurfaceDetail
Type: byte
Modifiers: config
NEW 0: Low, 1: High
FullscreenViewportX
Type: int
Modifiers: config
FullscreenViewportY
Type: int
Modifiers: config
Gamma
Type: float
Modifiers: config
GoreDetailLevel
Type: byte
Modifiers: config
NEW 0: None, 1: Low, 2: Medium, 3: High
IrisRadius
Type: float
Modifiers: config
NEW
LastCurrent
Type: Viewport
The viewport that was last current
LightSourceShadows
Type: bool
Modifiers: config
NEW
MasterDetailLevel
Type: byte
Modifiers: config
NEW 0:Gimp, 1:Limp, 2:Pimp
MasterShadowDetail
Type: byte
Modifiers: config
NEW
MaxClientTickRate
Type: int
Modifiers: config
NEW
MaxDetailLevel
Type: byte
Modifiers: config
NEW 0 - 2
MaxNumDecals
Type: int
Modifiers: config
NEW maximum number of decals per EARI
MaxShadowsDynamic
Type: byte
Modifiers: config
NEW: Maximum number of dynamic shadows cast by dynamic lights.
MaxShadowsStatic
Type: byte
Modifiers: config
NEW: Maximum number of dynamic shadows cast by static lights.
MinDesiredFrameRate
Type: float
Modifiers: config
MipFactor
Type: float
Modifiers: config
MouseSpeed
Type: float
Modifiers: config
NEW: GUI Mouse Speed.
Default value: 1.5
NoDynamicLights
Type: bool
Modifiers: config
NoFilter
Type: bool
Modifiers: config
NEW
NoFractalAnim
Type: bool
Modifiers: config
NoLighting
Type: bool
Modifiers: config
NoneDetail
Type: Details
Modifiers: config
ParticleDensity
Type: int
Modifiers: config
ParticleSafeMode
Type: int
Modifiers: config
ScreenFlashes
Type: bool
Modifiers: config
ShadowCullDistance
Type: float
Modifiers: config
NEW
ShadowResolution
Type: int
Modifiers: config
NEW
ShadowTraceDistance
Type: int
Modifiers: config
NEW
SkinDetail
Type: Details
Modifiers: config
StatsOffsetX
Type: int
Modifiers: config
NEW
StatsOffsetY
Type: int
Modifiers: config
NEW
TextureDetail
Type: Details
Modifiers: config
UnusedDetails
Type: Details
Array size: 5
Viewports
WindowedOffsetX
Type: int
Modifiers: config
NEW -1 means center it in X (default)
WindowedOffsetY
Type: int
Modifiers: config
NEW -1 means center it in Y (default)
WindowedViewportX
Type: int
Modifiers: config
WindowedViewportY
Type: int
Modifiers: config
Enums
Details
- High
- Medium
- Low
- UltraLow