Worst-case scenario: the UEd Goblin wipes the map and burns down your house.

UE2:ComboActivation (UT2004)

From Unreal Wiki, The Unreal Engine Documentation Site
Jump to: navigation, search
UT2004 Object >> Actor >> xEmitter >> ComboActivation

Contents

Package: 
XEffects
This class in other games:
UT2003

null

Default values[edit]

Property Value
LifeSpan 2.0
mAirResistance -4.0
mAttenKa 0.0
mColorRange[0]
Member Value
B 0
G 0
R 255
mColorRange[1]
Member Value
B 255
G 255
R 255
mLifeRange[0] 0.75
mLifeRange[1] 0.75
mPosDev
Member Value
X 10.0
Y 10.0
Z 10.0
mPosRelative True
mRegenOffTime[0] 10.0
mRegenOffTime[1] 10.0
mRegenOnTime[0] 0.25
mRegenOnTime[1] 0.25
mRegenPause True
mRegenRange[0] 80.0
mRegenRange[1] 80.0
mSizeRange[0] 3.0
mSizeRange[1] 3.0
mSpawningType ST_Explode
mSpeedRange[0] 75.0
mSpeedRange[1] 75.0
mSpinRange[0] 300.0
mSpinRange[1] 300.0
mStartParticles 0
Physics PHYS_Trailer
RemoteRole ROLE_SimulatedProxy
Skins
  1. Texture'XEffects.Skins.pcl_ball'
Style STY_Additive