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UE2:CustomFilter instance functions (UT2004)

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UT2004 Object >> CustomFilter (instance functions)

Instance functions[edit]

AddRule[edit]

function float AddRule (string NewName, string NewKey, string NewValue, MasterServerClient.EQueryType QType, EDataType DType)


CancelChanges[edit]

function CancelChanges ()


ChangeRule[edit]

function bool ChangeRule (int Index, string NewTag, string NewValue, MasterServerClient.EQueryType NewType)


Count[edit]

function int Count ()


FindInnerIndex[edit]

function int FindInnerIndex (string ItemName, string Value)


FindItemIndex[edit]

function int FindItemIndex (string ItemName, int ItemIndex)


FindLastIndex[edit]

protected function int FindLastIndex (string ItemName)


FindRule[edit]

function bool FindRule (out AFilterRule Rule, string ItemName, optional string Value)


FindRuleIndex[edit]

function int FindRuleIndex (string ItemName, optional string Value)


GetQueryRules[edit]

function GetQueryRules (out array<AFilterRuleOutRules)


GetRule[edit]

function bool GetRule (int Index, out AFilterRule Rule)


GetRuleKey[edit]

function string GetRuleKey (int Index)


GetRuleQueryType[edit]

function string GetRuleQueryType (int Index)


GetRules[edit]

function GetRules (out array<CurrentFilterOutRules)


GetRuleSet[edit]

function array<CurrentFilterGetRuleSet (string ItemName)


GetRuleSetAt[edit]

function array<CurrentFilterGetRuleSetAt (int Index)


GetRuleType[edit]

function string GetRuleType (int Index)


GetRuleValues[edit]

function array<stringGetRuleValues (int Index)


GetTitle[edit]

function string GetTitle ()


GetUniqueName[edit]

protected function string GetUniqueName (string Test, int Index)


ImportFilter[edit]

function ImportFilter (CustomFilter ImportFrom)


InitializeRules[edit]

protected function InitializeRules ()


IsActive[edit]

function bool IsActive ()


PostEdit[edit]

function PostEdit (string NewTitle, array<AFilterRuleNewRules)


RemoveRule[edit]

function bool RemoveRule (string ItemName)


RemoveRuleAt[edit]

function bool RemoveRuleAt (int Index)


ResetRules[edit]

function ResetRules ()


Save[edit]

function Save (optional bool bForceSave)


SetActive[edit]

function bool SetActive (bool NewActive)


SetRules[edit]

function SetRules (array<CurrentFilterNewRules)


SetTitle[edit]

function bool SetTitle (string NewTitle)


ValidIndex[edit]

function bool ValidIndex (int Index)