UE2:DMMutator (UT2004)

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UT2004 Object >> Actor >> Info >> Mutator >> DMMutator
Package:
UnrealGame
Direct subclasses:
ASMutator, InvasionMutator, MutLastManStanding, ONSDefaultMut
This class in other games:

DMMutator.

Constants

PROPNUM

Value: 2


Properties

Property group 'DMMutator'

AirControl

Type: float

Modifiers: globalconfig

OBSOLETE

Default value: 0.35

bBrightSkins

Type: bool

Modifiers: globalconfig


Default value: True

bMegaSpeed

Type: bool

Modifiers: globalconfig

OBSOLETE

Internal variables

DMMutDescText

Type: string

Array size: 2 (PROPNUM)

Modifiers: localized


Default value, index 0: "Greatly increase game speed."

Default value, index 1: "Specifies how much air control players have."

DMMutPropsDisplayText

Type: string

Array size: 2 (PROPNUM)

Modifiers: localized


Default value, index 0: "Mega Speed"

Default value, index 1: "Air Control"

Instance functions

AlwaysKeep

function bool AlwaysKeep (Actor Other)

Overrides: Mutator.AlwaysKeep


GetServerDetails

function GetServerDetails (out GameInfo.ServerResponseLine ServerState)

Overrides: Mutator.GetServerDetails


MutatorIsAllowed

function bool MutatorIsAllowed ()

Overrides: Mutator.MutatorIsAllowed